Tuesday, April 2, 2013

First test game session


Yesterday we played a first test round of the game. We posted out an invitation to Yammer to get other players to join, but being a Tuesday night after the Easter holidays, we didn't have much luck attracting people. For next time we'll do it during a Friday winedown, when we normally hold our meetings.

The game mechanics are quite tight now - check the Google doc in our Dropbox (or email Adam for access). There are however some complexities which we need to remove or make simpler. The tally of strengths points and the difference between "animals" and "animal spots" is sometimes confusing.

We added role cards to the event cards, which made en interesting difference and added a strategic element to the game. These cards can reverse and amplify or reduce the impact of events, and players can use them whenever they want.

In the coming weeks we will refine the mechanics, which we'll do by playing test sessions and amending the Google rule document. All progress will be illustrated and described here.