Sunday, March 3, 2013

Biodiversity Game Session 3

The design of the biodiversity games continues.....

Yoav sketched the game board on a piece of cardboard.


We listed the positive and negative human and natural events on blank cards and tried to rank them depending on their environmental impact.



 Other elements of the game were decided. Corners of the board will for example function as "summits".  


Finally, we played a test round of the game to try to identify the challenges we still have with the mechanics.
 

It now starts to feel like we have a game, and in the next couple of weeks we'll spend more time to refine the mechanics.

Some ideas for next time:

Yoav drew the game board as a world map. Robert, the artist-in-residence at Hub Melbourne, is currently working on an artwork where the world map is the foundation of the image. An action point for next time is therefore to talk to him about potential game board designs.

Ownership of this game might be based on the number of hours individuals have worked on the game. It is therefore important that we each log how much time we spend on working on the game.

Next meeting:  Wed 6 March 11 AM at the Hub Boardroom.

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